I purchased the Collector's Edition of Dead Space 2 when it was released last Tuesday. I played around with my replica Plasma Cutter (it now serves as a chair for my Isaac Clarke action figure [the old one, I don't have the new one, yet]), and checked out the contents; soundtrack, DLC, advertising material, instruction booklet.
Then I sat down to play the game. By Friday morning I had finished my first play through on Normal.
Thursday was the most intense bit of my play through. I had a full day to myself. I spent 8 hours, pretty much straight, playing Dead Space 2.
This is a horror game. It will make you jump, it will make you paranoid, and it will set off a massive adrenaline dump in when the action kicks in.
By Friday afternoon I was exhausted. I really, legitimately was exhausted, and it was all from putting myself in Dead Space 2. A fantastic experience, that the game was engaging enough to wear on me a person both physically and emotionally makes me very appreciative of the work that the design team put into it.
I might actually review the game at some point.
I might actually review the game at some point.
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